7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Théah, a land of magic and mystery inspired by the culture and mystery of 17th century Europe.
Since its original release in 1999, 7th Sea has brought thousands of fans into the adventurous world of Théah. Now, John Wick Presents is proud to bring 7th Sea back to your gaming table.
7th Sea Core Rulebook
In 7th Sea, players take on the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Théah from murderous villains. It is a world of sharp blades and sharp wits, where a cutting retort can be just as deadly as a sword’s point.
In 7th Sea, every character is a Hero—an icon of Théah ready to live and die for causes that matter. As a 7th Sea Hero, you might; save the Queen of Avalon from treacherous blackmail; thwart a dastardly assassination attempt on the Cardinal of Castille; raid the villainous fleets of Vodacce merchant-princes; free the Prince of the Sarmatian Commonwealth from a mysterious curse!
7th Sea Heroes don’t start off digging through old dungeons hoping to find a copper piece or two. No! You are a trusted knight, a loyal bodyguard, or even… an adventuring queen!.
In other words… you’re d’Artagnan, Milady de Winter, the Dread Pirate Roberts, Jack Sparrow, Julie d’Aubigney, and the Scarlet Pimpernel all rolled up in one.
Fans of the old game will be glad to hear we still have the classic five Traits—Brawn, Finesse, Resolve, Wits, and Panache—as well as Skills to describe your character’s training and experience. However, instead of Roll and Keep your Trait, it’s now Roll and Keep Everything. That’s right, you keep all your dice and use them to resolve risky and dangerous actions.
After you roll, you take your dice and make sets of 10. Each set is a Raise. You can use Raises to accomplish goals, overcome obstacles, and dodge consequences. In other words, Raises make your character awesome. And as a 7th Sea Hero… you’ll have lots of Raises.
We’ve streamlined the rest of the system as well, making it faster, more dramatic and easier to learn. We made dueling possible for everyone, not just swordsmen: if you can pick up a sword, you can get yourself into a duel. Everything about the new system is designed to get you into the action!
Item Code: JWP7001
7th Sea: Heroes & Villains
A great power summoning forth the brightest souls, and the darkest. These are the Heroes and Villains of Théah. For every knife-twisting assassin, there is an ever-diligent bodyguard. For each great act of courage and hope, there is a dastardly deed performed in darkness. For every Hero there is a Villain.
The 7th Sea Heroes & Villains book gives you 40 Heroes and 40 Villains to use in your game. It discusses heroism, villainy and possible redemption for lost souls who have fallen into darkness and includes new Advantages, Backgrounds and other systems for use with 7th Sea: Second Edition.
The 7th Sea Heroes & Villains book includes:
• 40 Heroes to use as NPCs or pregen characters
• 40 Villains ready to drop into any campaign
• Plot points and storylines for all characters
• Tips and tricks for creating your character
• History and Goals for all Heroes
• History and Schemes for all Villains
• New Mechanics and Dueling Styles
Item Code: JWP7003
7th Sea: Pirate Nations
Piracy on the Seven Seas has reached a fever pitch. The black flag poses a constant danger for merchants and navies, as unscrupulous brigands seek their fortunes. But there are more dangers afoot than pirates: beasts lurking under the waves, rumors of haunted and immortal ghost ships…and the demon named “Reis.”
This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages, Stories and Sorceries. It also includes five new Pirate Nations: Numa, the land where legends were born and never left; La Bucca, the once-prison island turned headquarters for international intrigue; The Atabean Islands, where the ghosts of ancestors sail alongside native peoples; Aragosta, home of the Brotherhood of the Coast and a pirate paradise; Jaragua, self-liberated slave colony and home of a new Sorcery called Kap Sevi.
Pirate Nations also includes new setting materials for 7th Sea featuring the Devil Jonah, the dreaded Reis and Theah’s first multinational, the Atabean Trading Company. There be adventure aplenty in these lands, more than any one crew can hope to see in a lifetime.
Item Code: JWP7004
7th Sea: Nations of Theah, Vol. 1
Change is coming to the western nations. Tensions rise as the disenfranchised people grow restless under the unrelenting rule of the nobility. Now, the people look towards revolution as the only respite.
This book contains material for 7th Sea: Second Edition includes expanded setting information for Theah’s four western nations: Avalon,including a look at Queen Elaine’s Court, the Sidhe, various locations in the Glamour Isles and an expansion on Glamour Sorcery; Castille, including an inside view into the Church and Inquisition, the ducados of Castille and Alquimia, an all new Sorcery for Castille; Montaigne, including a look into the royal family and l’Empereur’s court, the Montaigne countryside and an expansion on Porte Sorcery; Vestenmennavenjar, including a look into the Vendel League, the jarls of Vesten, the ongoings of the various cities in Vesten and Galdr, an all new Sorcery for Vesten.
Also included in this release, are new Backgrounds, Advantages, Dueling styles and new monsters.
Adventure, political intrigue and upheaval lurk around every corner. Are you ready to take up the cause?
Item Code: JWP7005
7th Sea The Crescent Empire
This sourcebook for 7th Sea: 2nd Edition takes you to The Crescent Empire, a land of myth and might, where rivalries of faith, family, and politics constantly threaten the fragile bonds between kingdoms.
It is a place where an ill-spoken word can cut deeper than the sharpest blade, and where ancient mysteries await discovery amidst sweeping desert sands.
The book includes an overview of the Empire and a guide to its many nations, as well as new character options for those seeking to brave the Empire’s perils.
Item Code: JWP7006
Pre-order Deadline: 7/30/17
Releases: Summer 2017