Air Land & Sea: Critters At War
To victory! In Air, Land, and Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war!
You will be challenged by polka dots, paisley patterns, and predators as you race to get rid of your cards first. Keep a look out because there are more than just sharks in the water. Catch the cards played on porpoise and you just might live to tell the tale.
Key features: Eye-catching images, easy to learn, interactive gameplay, and laugh-out-loud-fun.
Steal the Bacon
Do you have what it takes to be the best bacon thief in town? This tasty party game is ready to sizzle up some game-night fun! Fill up your plate with stacks of yummy pancakes, and when your plate matches another player’s plate, you’ll have to race them to steal the bacon. Be on the lookout for Awful Waffle and Clap Clap Flapjack. If they show up, all the bacon breaks loose!
Key features: eye-catching images on 64 playing cards, 3 special cards that spice up the game, easy to learn, interactive gameplay, and laugh-out-loud fun!
Holiday Hijinks 3: The Pumpkin Problem
The Pumpkin Problem is the third game in Grand Gamers Guild’s Holiday Hijinks escape-room-game series. Trick-or-treating is in grave danger. You can feel it in your bones: Someone in the neighborhood is a monster! Can you save Halloween and find the missing candy?
- Visit the Market — The player immediately receives a gold coin and selects a tea-flavor tile (mint, jasmine, lemon, ginger, berries, and lavender), adding to their tea box. If the flavor tile is touching tiles of the same type, these tiles are also taken. Payment (gold, silver, or a copper coin) is placed in the money pouch corresponding to the furthest-right column the tiles were in. Players cannot have more than 12 flavor tiles in their tea box at any time.
- Select Additives — Tea-additive cards (milk, sugar, honey, vanilla, and chai spices) are also needed to complete most orders. A player may conduct two actions in the additive area: selecting all of the additive cards of one type (with new cards drawn after the first action), resetting the visible cards, or drawing a card from the additive deck. Players cannot have more than 6 additive cards in their tea box at any time.
- Reserve a Customer — A player may also reserve a customer card from the customer pool from the visible cards or draw deck. If drawing a visible card, a new card is immediately drawn faceup into the customer pool to replace the card taken. A player cannot have more than 3 unfulfilled customer cards at any time in their tea box. If a player has more than 3 cards, a card is discarded and placed faceup in the customer pool with a copper coin from the money pouch placed on top.
To score, players add up their victory points from fulfilled customer orders, and add their leftover money to this total. In 3–5-player games, additional points are awarded to the player(s) who fulfilled the most orders and most diverse tea recipes. Award ties are friendly with each winner receiving 5 points.
The player with the most victory points (from customer orders, money, and awards) wins the game as best tea merchant! In the case of a tie, the person with the smallest number of fulfilled customer cards wins. If still tied, the person with the smallest amount of money wins. If that does not break a tie, the victory is shared.
In Brian Boru: High King of Ireland, you strive to unite Ireland under your domain, securing control through might, cunning, and matrimony. Join forces to fend off Viking invaders, build monasteries to extend your influence, and gather support in towns and villages throughout the land. To become High King of all Ireland, you need to navigate a web of shifting alliances, outmaneuver your enemies, and grab history by the reins.
- A game of power struggles in 11th-century Ireland, aimed squarely at the hobby market from the award-winning designer of The Lost Expedition and The King Is Dead.
- The second in a planned series of heavier games (after Merv: The Heart of the Silk Road) to make Osprey a serious contender in the expanding Eurogame market, a market where Osprey’s visual design is ahead of the curve.
- Pairs an innovative trick-taking mechanism with a cutthroat area-control game, delivering a tense and rewarding gaming experience.
The Silver Bayonet
- Designed by Joseph A. McCullough, the creator of Frostgrave, Rangers of Shadow Deep, and Oathmark.
- Combines the Napoleonic Wars with the fantastical elements of Gothic Horror, blending two of the most popular wargaming subjects.
- To be supported by a dedicated figure line from North Star Military Figures, but with a plethora of figure options available from other sources.
|FSD1002||Castle Panic: The Wizard’s Tower||$24.95|
|FSD1005||Castle Panic: Dark Titan||$14.95|
|SB4281||Pebble Rock Delivery Service||$25.00|
|SG7202||Terraforming Mars: Prelude||$19.95|