Air, Land & Sea: Spies, Lies & Supplies
- Standalone — Just play with the three new theaters provided: Intelligence, Diplomacy, and Economics.
- Mix with the Base Game — Play with any combination of three theaters from either box (e.g. Intelligence, Air, and Land).
- Epic Mode — Play with any combination of five theaters from either box (e.g. Intelligence, Diplomacy, Economics, Land, and Sea).
Mortum: Medieval Detective
Mortum: Medieval Detective is a game of deduction and adventures that takes place in a grim world shaped in the image of medieval Europe, with its legends, superstitions, and fears coming to life. Take on the roles of secret organization agents and investigate mysterious and thrilling events. You will solve mysteries and encounter fascinating characters in the course of three exciting scenarios, all part of a single storyline.
Coyote & Crow Custom Dice
Add some flavor to your Coyote & Crow Role Playing Game storytelling with this set of beautiful, custom dice. It includes a full set of twelve dice: nine standard and three critical.
Shadowrun: Sixth World Companion
Sherlock Files, Vol. 6: Devilish Details
Sherlock Files, Vol. 6: Devilish Details includes three new confounding cases to solve. For each case, you will follow the clues, piece together the evidence, and then identify who did it, how, and why. This is a completely standalone game and does not require any other Sherlock Files games to play.
Cypher System: The Origin
In 2017, Oumuamua made headlines as the first interstellar object ever detected passing through our solar system. Everyone remembers that. A web search will tell you all about it. So why doesn’t anyone remember Nibiru? How it curved out of the night, its trajectory changing so rapidly the scientists could barely track it. How the skies blazed when it struck the earth. The seas boiled, and the cities burned.
Except the cities still stand, the sky is unburnt, and only an unlucky few of us have nightmares about Nibiru. Maybe we’re losing our minds. Sharing a delusion. And that newfound ability—to turn invisible, to read thoughts, to levitate—is just another shared delusion. So why are we being hunted down?
The Origin is a gritty and mysterious setting in which characters master emerging superpowers as they face nefarious groups, superpowered opponents, and dark forces somehow connected to memories of a world that met a different future. The book features loads of adventure content for groups to get playing right away as well as dozens of new creatures, cyphers, and artifacts. Cypher System gamers will want this for any campaign they run! Got customers looking to expand their RPG experiences? The Cypher System is a well-supported line that’s easy to learn and play (and sell!).
Batman: Everybody Lies
Batman: Everybody Lies is a story-driven, cooperative deduction game based on the system of award-winning Detective game series. It delivers a deeply thematic experience that challenges players to team up with the caped crusader and bring the theatrics and themes of Batman to life. Players need to gather evidence and connect the facts to unravel the mystery. Every scenario ends with a final report with questions verifying how well the team has investigated the case.
Fully anchored in rich comics lore, Batman: Everybody Lies challenges players to take on the roles of four key investigators—instinctive journalist Warren Spacey, tenacious reporter Vicki Vale, brutish detective Harvey Bullock, or the cunning Catwoman—who are drawn into a series of mysterious events unfolding in Gotham City for their own respective agendas, ultimately becoming unlikely allies entrusted to help thwart villains new and old as only Gotham’s greatest detective can!
Cats Dice Set: Purrito
Looking for the purrrfect combo of cute and fun to tickle your gaming bone? Then these kitty cuties are a must for any game. They’re durable and artistic. Add these fancy felines to your gaming repertoire.
Cats Dice Set: Muffin
These dice are almost as cute and fun as a cuddly kitten. But don’t let that fool you. Get ready for some serious gaming with these purrrrfect dice.
Unmatched: Jurassic Park — Sattler vs. T.Rex
Life finds a way. We were so preoccupied whether or not we could, we never stopped to think if we should. Enjoy the attraction! Unmatched is the critically acclaimed, best-selling game of tactical combat between unlikely opponents. In the unlikeliest matchup of all, two brilliant scientists face off against the most fearsome creature to ever stalk the earth. Drs. Sattler and Malcolm use insight to find clever ways to defeat their foes. The massive T.Rex is the game’s first “large” fighter, bringing a whole new dynamic to the fight. Drop into the T.Rex Paddock, and let’s fight!
As with every Unmatched set, these heroes can face off against fighters from other sets, making it a must-have for experienced players or a great entry point for new ones. And it’s all brought to life by the masterful illustration of Florian Bertmer and Simon Prades with the peerless production quality for which the Unmatched line is known.
You are the leader of a prehistoric tribe, deciding which members of your tribe go hunting and what prey they want to catch. To guide you, the Elders have created challenges that you can complete by painting on the wall of your cave.
- 60 Hunter cards
- 5 Player-aid cards
- 75 Animal tiles
- 5 “3D” caves
- 40 Totem tokens
- 1 Double-sided board
- 9 Objective cards
- 1 Sticker sheet
In Blood Orders, players take on the roles of powerful but disgraced vampires, exiled from a centuries-old order and competing to build a new underground kingdom of their own in an unfamiliar city. Get ready for rituals, disguises, and hypnotist to create your new order.
Contents: 186 cards, 250+ tokens, 1 main board, 4 player boards, 4 player screens,
4 fear-tracking dice
Stargrave: The Last Prospector
The Dahlgren Belt was once a vast asteroid-mining operation that supplied the entire sector with rare metals and various elemental fuels. However, the isolation of the last war caused the corporation to wither, and the various outposts and colonies were eventually left to look after themselves. Some became true collectives, or limited democracies, while others have fallen to the rule of gangsters, warlords, and despots. In all cases, the limited resources of air and organic material has made life difficult.
In this supplement for Stargrave, the crews must travel from asteroid-to-asteroid, and even down to the system’s one, barely inhabitable planet, searching for a man who claims to have discovered a “big score.” During their journey, they’ll fight through numerous different environments—including asteroid mines, zero gravity, and even hellish jungle. They’ll also need to curry favor with the various small political factions that hold power in the Belt. Only through a combination of wits, diplomacy, and the gun can the crews hope to reach the last prospector and gain a share of his claim…