It’s a Wonderful Kingdom is a standalone solo or two-player game in a low-fantasy universe. Inspired by the core mechanics of its predecessor It’s a Wonderful World, this new game offers more interaction, a bluff mechanism, and new challenges.
The game is played using modules, each different and offering mechanical twists. Each game, players will choose one of the different modules to compete against each other.
The game is divided into four rounds, with each round having 3 phases:
- Split & Trap — Players take turns placing their cards on two piles at the center of the table. One player picks two cards from their hand and places it either on the same pile or splits it among the two piles. The other player chooses a pile. This step is repeated alternatively until the players have placed all the cards from their hands. Furthermore, each player has two Trap tokens that can be used to place face-down cards.
- Planification — Each player chooses, for the cards they have collected, which ones to build and which ones to recycle in order to accelerate the development.
- Sequential Production — Each player produces the resources of their Kingdom in a sequential way. The resources being produced in a certain order, it is necessary to anticipate the sequences to optimize the production and development.
At the end of the fourth round, the player with the most victory points wins the game.